libSPEC
Pokemon Save Editing Library
 All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Pages
Data Fields
gba_save_t Struct Reference

A structure used for handling gba save types. More...

#include <game_gba.h>

Data Fields

uint8_t * data
 The unpacked data for this save. Will always be GBA_UNPACKED_SIZE in length.
 
gba_savetype_t type
 The savetype of the save.
 
void * internal
 Internal data used by the library.
 

Detailed Description

A structure used for handling gba save types.