libSPEC
Pokemon Save Editing Library
Main Page
Data Structures
Files
Data Structures
Data Fields
All
Data Structures
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Pages
Data Fields
gba_storage_t Struct Reference
#include <game_gba.h>
Data Fields
uint32_t
money
uint32_t
__pad0__
: 32
union {
gba_rs_storage_t
rs_items
gba_e_storage_t
e_items
gba_frlg_storage_t
frlg_items
};
Detailed Description
Combined Item Storage
Generated on Thu Apr 10 2014 11:35:30 for libSPEC by
1.8.6