libSPEC
Pokemon Save Editing Library
 All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Pages
Data Fields
gba_storage_t Struct Reference

#include <game_gba.h>

Data Fields

uint32_t money
 
uint32_t __pad0__: 32
 
union {
   gba_rs_storage_t   rs_items
 
   gba_e_storage_t   e_items
 
   gba_frlg_storage_t   frlg_items
 
}; 
 

Detailed Description

Combined Item Storage